package com.road.yishi.protocol;

/**
 * Castle服务器协议 * |Client[0x0000,0x1388] | |Gateway[0x4E21,0x61A8] / | \
 * |Castle[0x1389,0x2710] |Battle[0x2711,0x3A98] |Chat[0x3A99,0x4E20]
 */
public interface CastleProtocol {

	/**
	 * Castle 0x1389
	 **/
	public static final short C_REGISTER = 0x2328; // 注册连接到castle服务器
	public static final short C_CROSS_LOAD = 0x2327; // 更新跨服服务器负载

	public static final short C_CROSS_ACTIVE = 0x2329; // 跨服服务器连接激活
	public static final short C_WAR_CROSS_LOAD = 0x232A; // 更新战场跨服服务器负载
	public static final short C_CROSS_RESET = 0x232B; // 重置战场跨服服务器连接
	public static final short C_CROSS_ACTION = 0x232C; // 设置跨服服务器的操作类型,继续执行操作

	public static final short C_LOGIN_TEST = 0x232D; // 注册连接到castle服务器，仅供测试使用！

	public static final short C_PLAYER_LOGIN = 0x1389; // 领主登陆(登陆第二步:发送用户基础属性)
	public static final short C_PLAYER_OUT = 0x138A; // 领主退出
	public static final short C_TEST = 0x138B;
	public static final short C_USER_DISPLAY = 0x138C; // 更新玩家当前屏
	public static final short C_BAG_MOVE = 0x138D; // 背包移动
	public static final short C_BAG_USEITEM = 0x138E; // 物品使用
	public static final short C_BAG_SELL = 0x138F; // 背包物品出售
	public static final short C_HERO_UPDATE_EQUIPMENT = 0x1390; // 装备更新
	public static final short C_GUID_STRENGY_ADDITEM = 0x1391; // 新手引导添加物品强化
	public static final short C_BAG_BUY = 0x1392; // 背包格子购买
	public static final short C_BAG_USEBIGBUGLE = 0x1393; // 使用大喇叭
	public static final short C_QUEST_ADD = 0x1394; // 添加任务
	public static final short C_QUEST_REMOVE = 0x1395; // 任务移除
	public static final short C_QUEST_FINISH = 0x1396; // 任务完成
	public static final short C_CASTLE_UPDATE = 0x1397; // 内城更新
	public static final short C_PLAYER_INFO = 0x1398; // 更新领主信息
	public static final short C_PLAYER_NOVICE = 0x1399; // 新手教程
	// public static final short C_PLAYER_GRADE = 0x139A; // 新手等级宝箱
	public static final short C_PLAYER_TIME = 0x139B; // 新手时间宝箱
	public static final short C_PLAYER_LOGINSTATE = 0x139C; // 返回领主状态
	public static final short C_PLAYER_ADD_ATTACKCOUNT = 0x139D; // 增加攻击次数
	public static final short C_MAILITEM_MOVE = 0x139E; // 领取附件
	public static final short C_CAMPAIGN_ROOM_CREATE = 0x139F; // 创建战役房间
	public static final short C_CAMPAIGN_ROOM_ENTER = 0x13A0; // 进入战役房间
	public static final short C_CAMPAIGN_ROOM_EXIT = 0x13A1; // 退出战役房间
	public static final short C_CAMPAIGN_ROOM_LIST = 0x13A2; // 房间列表
	public static final short C_REQ_WAITING_PLAYER_LIST = 0x13A3; // 战役等待玩家列表
	public static final short C_CAMPAIGN_ROOM_INVITE = 0x13A4; // 邀请
	public static final short C_CAMPAIGN_ROOM_PLACESTATE = 0x13A5; // 房间位置状态
	public static final short C_CAMPAIGN_ROOM_MASTER_CHANGE = 0x13A6; // 交换房主
	public static final short C_CAMPAIGN_ROOM_KILLPLAYER = 0x13A7; // 房主踢人
	public static final short C_CAMPAIGN_CALLBACK = 0x13A8; // 战役回调
	public static final short C_CAMPAIGN_CONFIRM = 0x13A9; // 战役确认框
	public static final short C_CAMPAIGN_ROOM_EDIT = 0x13AA; // 房间编辑
	public static final short C_PLAYER_CLIENT_STATE = 0x13AB; // 玩家客户端状态
	public static final short C_PLAYER_READY_STATE = 0x13AC; // 玩家准备状态
	public static final short C_ROOM_STATE = 0x13AD; // 撮合战房间状态
	public static final short C_CAMPAIGN_SYSTEM_ARMY = 0x13AE; // 战役系统部队
	public static final short C_CAMPAIGN_START = 0x13AF; // 进入战役
	public static final short C_ACCELERATOR = 0x13B0; // 客户端检测到玩家使用加速器
	public static final short C_CAMPAIGN_DUNGEON_REWARD = 0x13B1; // 领取剧情区域奖励
	public static final short C_PLAYER_NOVICE_LOG = 0x13B2; // 新手教程日志
	public static final short C_DUNGEON_REQ = 0x13B3; // 珍珑棋局
	public static final short C_QUEST_CHAPTER_REWARD = 0x13B4; // 领取章节奖励
	public static final short C_TOP_ITEM_STATUS = 0x13B5; // 顶层图标状态

	public static final short C_CAMPAIGN_EXIT = 0x1400; // 用户手动点击退出战役
	public static final short C_CAMPAIGN_ARMY = 0x1401; // 查看部队
	public static final short C_CAMPAIGN_TAKE_CARD = 0x1402; // 战役中翻牌
	public static final short C_CAMPAIGN_MOVE = 0x1403; // 战役移动
	public static final short C_CAMPAIGN_SYNCPOS = 0x1404; // 直接移动
	public static final short C_CAMPAIGN_ARRIVE = 0x1405; // 直接攻击
	public static final short C_CAMPAIGN_FOG_UPDATE = 0x1406; // 战役迷雾更新
	public static final short C_CAMPAIGN_TRAINING = 0x1407; // 新手训练
	public static final short C_ARMY_ISSUPPORT = 0x1408; // 是否自动补兵
	public static final short C_DROPITEM_TAKE = 0x1409; // 掉落物品拾取

	public static final short C_CONSORTIA_CREATE = 0x140A; // 创建帮会
	public static final short C_CONSORTIA_CHANGE = 0x140B; // 转让帮主
	public static final short C_CONSORTIA_DELUSER = 0x140C; // 删除用户
	public static final short C_CONSORTIA_LEVEL = 0x140D; // 帮会升级
	public static final short C_CONSORTIA_PASS = 0x140E; // 帮会通过邀请
	public static final short C_CONSORTIA_USERINVITE = 0x140F; // 用户申请加入帮会
	public static final short C_CONSORTIA_DUTYEDIT = 0x1410; // 帮会职位编辑
	public static final short C_CONSORTIA_DUTYUPDATE = 0x1411; // 更新成员职位
	public static final short C_CONSORTIA_USEREDIT = 0x1412; // 帮会用户备注
	public static final short C_CONSORTIA_MODIFYBBS = 0x1413; // 修改公告
	public static final short C_CONSORTIA_MODIFYDESC = 0x1414; // 修改帮会简介
	public static final short C_CONSORTIA_INVITEDEL = 0x1415; // 删除用户申请信息
	public static final short C_CONSORTIA_INVITE = 0x1416; // 邀请用户加入帮会
	public static final short C_CONSORTIA_USERPASS = 0x1417; // 用户通过帮会邀请
	public static final short C_CONSORTIA_OFF = 0x1418; // 帮会捐献
	public static final short C_CONSORTIA_FRESHALTAR = 0x1419; // 帮会祭坛祈福
	public static final short C_CONSORTIA_QUIT = 0x141A; // 退出帮会
	public static final short C_CONSORTIA_LEARN = 0x141B; // 帮会技能学习
	public static final short C_CONSORTIA_RENAME = 0x141C; // 帮会改名
	public static final short C_CONSORTIA_OPENAPP = 0x141D; // 设定开放帮会是否开放

	// 铁匠铺
	public static final short C_ITEM_STRENGTHEN = 0x141E; // 强化
	public static final short C_ITEM_INLAY = 0x141F; // 镶嵌
	public static final short C_ITEM_INLAYJOIN = 0x1420; // 镶嵌孔操作 or 镶嵌拆分
	public static final short C_ITEM_COMPOSE = 0x1421; // 合成
	public static final short C_SHOP_BUY = 0x1422; // 商城购买

	// 部队相关业务
	public static final short C_ARMY_RECRUITED = 0x1423; // 兵种招募
	public static final short C_ARMY_EDIT = 0x1424; // 配置兵种
	public static final short C_ARMY_DEMOBPAWN = 0x1425; // 遣散兵种
	public static final short C_ARMY_UPGRADEPAWN = 0x1426; // 升级兵种
	public static final short C_ARMY_ATTACK_CASTLE = 0x1427; // 攻打或移动至城堡
	public static final short C_ARMY_ATTACK_MAPPHYSIC = 0x1428; // 攻打城堡与野地
	public static final short C_ARMY_RETURNHOME = 0x1429; // 召回部队
	public static final short C_ARMY_RECALL = 0x142A; // 部队移动途中召回
	public static final short C_ARMY_UPDATE_ARMYPAWN = 0x142B; // 部队信息更新

	// 英雄相关业务
	public static final short C_HERO_ACTIVESKILL = 0x142C; // 激活英雄技能
	public static final short C_HERO_REFRESHSKILL = 0x142D; // 刷新英雄被动技能
	public static final short C_HERO_REMOVESKILL = 0x142E; // 移除英雄技能
	public static final short C_HERO_SETFASTKEY = 0x142F; // 设置快捷键
	public static final short C_HERO_UPDATESKILL = 0x1430; // 更新技能
	public static final short C_HERO_REFRESH = 0x1431; // 刷新英雄

	// 建筑相关
	public static final short C_BUILDING_ORDER_QUICK = 0x1434; // 冷却队列加速
	public static final short C_BUIDLING_TRANS_COOL = 0x1435; // 传送阵冷却
	public static final short C_BUILDING_UPENERGY = 0x1436; // 传送阵充能
	public static final short C_BUILDING_ORDERADD = 0x1437; // 扩展冷却队列
	public static final short C_BUILDING_TRANSCASTLE = 0x1438; // 传送城堡
	public static final short C_TREE_WATER = 0x1439; // 浇水
	public static final short C_TREE_PICK = 0x143A; // 采摘果实
	public static final short C_UNOCCPWILDLAND = 0x143B; // 放弃野地
	public static final short C_TAKECARD_OVER = 0x143C; // 战役完成
	public static final short C_ARMY_UPDATE_GRID = 0x143D; // 更新同屏间部队列表
	public static final short C_SINGLEBOSS_TAKE_CARD = 0x143E; // 精英副本中翻牌
	public static final short C_SINGLEBOSS_BUY_TIME = 0x143F; // 精英副本购买次数

	public static final short C_HERO_SKILLPOINT_RESET = 0x1440; // 技能点重置(客户端洗点)
	public static final short C_HERO_SKILL_UPGRADE = 0x1441; // 技能激活或升级(客户端保存)
	public static final short C_HERO_SKILL_LIST = 0x1442; // 技能列表更新(客户端重置)

	public static final short C_HERO_TALENT_GRADE_UP = 0x1443; // 天赋等级升级

	// 战斗相关
	public static final short C_BATTLE_RESULT = 0x153C; // 战斗结算

	// 恢复药品
	public static final short C_HEAL_ITEM = 0x1600; // 恢复类物品
	public static final short C_FAST_USE_BLOOD = 0x1601; // 快速使用血包

	public static final short C_PLAYER_KEY = 0x2001; // 验证用户key值(登陆第一步：检测key值)

	// 副本相关
	public static final short C_ARMY_POS_UPDATE = 0x2002; // 副本部队移动坐标同步
	public static final short C_TASK_CAMPAIGN = 0x2003; // 剧情副本

	public static final short C_NODE_LOCKSTATE = 0x2004; // 节点锁定状态

	public static final short C_CONSORTIA_ROBOTJOIN = 0x2005; // 帮会机器人邀请

	public static final short C_BAG_USESMALLBUGLE = 0x2006; // 使用小喇叭
	public static final short C_SIMPLEUSER_DETAIL = 0x2007; // 查看用户详细信息
	public static final short C_SIMPLEUSER_INFO = 0x2008; // 查看用户简要信息

	public static final short C_PHYSICLIST_BYGRID = 0x2009; // 请求相关屏所在的地图对象列表

	public static final short C_BUILDING_CREATE = 0x200A; // 建筑建造
	public static final short C_BUILDING_UPGRADE = 0x200B; // 建筑升级
	public static final short C_MAIL_LIST = 0x200C; // 获取收件箱邮件列表
	public static final short C_MAIL_SEND = 0x200D; // 发送普通邮件
	public static final short C_MAIL_DEL = 0x200E; // 删除邮件

	public static final short C_CONSORTIAUSER_LIST = 0x200F; // 帮会成员列表
	public static final short C_CONSORTIA_OFFER_LIST = 0x2010; // 捐献列表

	public static final short C_INVITEINFO_LIST = 0x2011; // 帮会用户申请信息列表
	public static final short C_EVENT_LIST = 0x2012; // 帮会事件信息列表
	public static final short C_DUTY_LIST = 0x2013; // 帮会权限列表
	public static final short C_CONSORTIA_INFO = 0x2014; // 帮会信息
	public static final short C_CONSORTIA_SEARCH = 0x2015; // 帮会搜索
	public static final short C_CONSORTIA_INVITE_LIST = 0x2016; // 帮会邀请
	public static final short C_CONSORTIA_ALTERINFO = 0x2017; // 获取帮会祈福信息
	public static final short C_CONSORTIA_ADDFRESH = 0x2018; // 提取帮会祈福物品到背包
	public static final short C_CONSORTIA_SITE = 0x2019; // 帮会祈福位置
	public static final short C_SHOP_HASBUY = 0x201A; // 用户限购商品
	public static final short C_TREE_FRIEND = 0x201B; // 好友树信息
	public static final short C_BAG_ARRANGE = 0x201C; // 背包整理
	public static final short C_T = 0x201D; // WEB 测试
	public static final short C_CHECK_NICK = 0x201F; // 玩家昵称
	public static final short C_PLAYER_DATA = 0x2020; // 领主数据（登陆第三步：加载领主数据）
	public static final short C_LOAD_BUILD = 0x2021; // 加载建筑
	public static final short C_LOAD_BUILD_ORDER = 0x2022; // 加载建筑队列
	public static final short C_LOAD_FARM_INFO = 0x2023; // 加载树
	public static final short C_LOAD_FRIEND_LIST = 0x2024; // 加载好友列表
	public static final short C_LOAD_CASTLE = 0x2025; // 加载城堡
	public static final short C_FIGHT_CANCELED = 0x2026; // 战斗取消
	public static final short C_LOAD_CANWATER_USERS = 0x2027; // 加载可以浇水的用户列表

	public static final short C_LEED_ADD = 0x202A; // 每日引导添加
	public static final short C_LEED_FINISH = 0x202B; // 每日引导获得物品

	public static final short C_FIGHT_SPECIAL_BOSS = 0x203B; // 触发特殊BOSS战斗
	public static final short C_WAITROOMLIST_REQ = 0x203C; // 客户端请求大厅列表

	public static final short C_CHALLENGE = 0x203D; // 挑战

	public static final short C_MOVE_POS = 0x203E; // 移动

	public static final short C_PLAYER_REINFORCE = 0x203F; // 玩家发起增援

	public static final short C_CHALLENGEINFO_REQUEST = 0x2040; // 挑战赛信息
	public static final short C_PLAYER_SEARCH = 0x2041; // 查询Player昵称

	public static final short C_WORLD_BOSS_CMD = 0x2042; // 世界BOSS
	public static final short C_WORLD_BOSS_REQ = 0x2043; // 世界信息请求

	public static final short C_PLAYER_AASCHANGE = 0x2044; // 防沉迷注册

	public static final short C_PLAYER_AASREFRESH = 0x2045; // 防沉迷刷新

	public static final short C_SYNC_BATTLE_WOUND = 0x2046; // 同步战斗服务器血量伤害

	public static final short C_WORLDBOSS_BATTLE_WIN = 0x2047; // 世界BOSS战胜利
	public static final short C_WORLDBOSS_PLAYER_LIVE = 0x2048; // 立即复活

	public static final short C_CHALLENGE_PAY = 0x2049; // 挑战消费（冷却时间，购买次数）

	public static final short C_PLAYER_SIGN_CMD = 0x204A; // 每日签到
	public static final short C_STAR_MOVE = 0x204B; // 占星移动 吞噬
	public static final short C_STAR_PICK = 0x204C; // 占星拾取
	public static final short C_STAR_RAND = 0x204D; // 占星随机
	public static final short C_STAR_BUY = 0x204E; // 占星格子购买

	public static final short C_WORLDBOSS_STATE = 0x204F; // 世界BOSS状态
	public static final short C_MULTI_HPSYNC = 0x2050; // 多人副本血条同步

	public static final short C_WORLDBOSS_START = 0x2051; // 世界BOSS战开始
	public static final short C_ITEM_SMITH = 0x2052; // 用户铁匠铺合成公式
	// public static final short C_PLAYER_RENAME=0x2053; // 用户改名

	public static final short C_ARMYPOS_EDIT = 0x2054; // 玩家部队站位编制
	public static final short C_CAMPIAGN_ARMYPOS_EDIT = 0x2055; // 多人副本部队站位编制
	public static final short C_CAMPIAGN_ARMYPOS_REQ = 0x2056; // 多人副本部队站位请求
	public static final short C_BUILDINGORDER_REQ = 0x2057; // 请求建筑队列
	public static final short C_ON_LINE_REQ = 0x2058; // 请求在线玩家列表(聊天服务器)

	public static final short C_BUILDING_INIT = 0x2059; // 新手引导进入内城初始化建筑及队列
	public static final short C_BATTER_COUNT = 0x205A; // 更新玩家连击数

	public static final short C_EFFECT_STOP = 0x205B; // 停止效果
	public static final short C_ACTIVE_CHEKC = 0x205C; // 激活码效验

	public static final short C_FRIEND_REFUSE = 0x205D; // 拒绝添加好友
	public static final short C_ROOM_REFUSE = 0x205E; // 拒绝房间邀请

	public static final short C_TAKE_OFFLINE_REWARD = 0x205F; // 领取离线奖励

	public static final short C_REWARD_ADD = 0x2060; // 添加悬赏
	public static final short C_REWARD_REMOVE = 0x2061; // 悬赏取消
	public static final short C_REWARD_FRESH = 0x2062; // 悬赏刷新
	public static final short C_REWARD_FINISH = 0x2063; // 悬赏完成

	public static final short C_CANCEL_HANGUP = 0x2064; // 取消挂机
	public static final short C_QUICK_HANGUP_TIME = 0x2065; // 挂机加速
	public static final short C_MATCH_REQUEST = 0x2066; // 竞技场状态请求

	public static final short C_HANGUP_ROOM_STATE = 0x2067; // 挂机房状态请求
	public static final short C_ENTER_TOWER = 0x2068; // 进入无限塔
	public static final short C_TOWER_INFO = 0x2069; // 无限塔信息

	public static final short C_REWARD_ARREST = 0x206A; // 悬赏挑战
	public static final short C_TOWER_RESET = 0x206B; // 无限塔重置
	public static final short C_TOWER_LIVE = 0x206C; // 玩家复活
	public static final short C_PLAYER_NODE_STATE = 0x206D; // 玩家节点站立状态
	public static final short C_GUIDE_FINISHED = 0x206E; // 引导完成

	// 奇术
	public static final short C_REFINE_REQ = 0x2080; // 奇术信息请求
	public static final short C_REFINE_OP = 0x2081; // 奇术操作

	public static final short C_LEED_CLIENT = 0x2082; // 每日引导客户端更新
	// public static final short C_SYNCHRONIZED_TIME=0x2083; // 同步时间
	public static final short C_PROPERTY_ADD = 0x2084; // 好友加成
	public static final short C_STAR_DATA_RESET = 0x2085; // 占星数据重置

	public static final short C_ARMY_POSATION = 0x2086; // 英雄定点传送

	public static final short C_HOST_DINNER = 0x2087; // 设宴
	public static final short C_ARMYPOS_REQUEST = 0x2088; // 请求部队位置
	public static final short C_TAKE_CHALLENGEREWARD = 0x2089; // 领取挑战赛奖励

	public static final short C_STAR_LOCK = 0x208A; // 占星锁定
	public static final short C_STAR_COMPOSE = 0x208B; // 占星一键合成

	public static final short C_ENTER_WARFIELD = 0x208C; // 进入战场
	public static final short C_LEAVE_WARFIELD = 0x208D; // 离开战场
	public static final short C_WARFIELD_ATTACK = 0x208E; // 战场发起攻击
	public static final short C_CONSORTIA_SPEAK = 0x208F; // 全服帮会邀请消息
	public static final short C_ITEM_REFRESHFORRANDOM = 0x2090; // 物品精练随机

	public static final short C_WARORDER_REQUEST = 0x2091; // 战场排名请求
	public static final short C_WAR_MAXHP = 0x2092; // 恢复血量
	public static final short C_ITEM_REFRESHFORREPLACE = 0x2093; // 物品精练替换
	public static final short C_ITEM_RESOLVE = 0x2094; // 物品分解

	public static final short C_STARSHOP_BUY = 0x2095; // 星运商城购买
	public static final short C_BAG_ITEM_DEL_CHECK = 0x2096; // 背包物品删除检查

	public static final short C_CONSORTIA_LINK = 0x2097; // 帮会招收链接

	public static final short C_ROOM_PWDCHANGE = 0x2098; // 房间密码修改
	public static final short C_PLAYER_RENAME_REQ = 0x2099; // 修改昵称

	public static final short C_BAG_REMOVE = 0x209A; // 背包物品移除

	public static final short C_USER_PIN_CHECK = 0x20A0; // 验证用户Phone PIN
	public static final short C_CAPTAIN_SPEAK = 0x20A1; // 副本队长世界邀请

	// 拍卖场
	public static final short C_MALL_SELL_ITEM = 0x2100; // 出售物品
	public static final short C_MALL_LIST_SELL = 0x2101; // 列出玩家出售列表
	public static final short C_MALL_ITEMS = 0x2102; // 玩家出售的所有物品
	public static final short C_MALL_AUCTION = 0x2103; // 竞拍物品
	public static final short C_MALL_LIST_AUCTION = 0x2104; // 查看自己竞拍记录
	public static final short C_MALL_FIX_AUCTION = 0x2105; // 一口价
	public static final short C_MALL_CANCEL_SELL = 0x2106; // 取消出售

	public static final short C_COMPREHEND = 0x2107; // 领悟兵种特性
	public static final short C_SAVESPECIAL = 0x2108; // 保存兵种特性
	public static final short C_MALL_SEARCH = 0x2109; // 搜索物品

	public static final short C_ITEM_REFRESHPROPERTY = 0x2110; // 物品随机精练属性

	public static final short C_ROOM_FIND = 0x2111; // 房间查找

	// 炼魂
	// public static final short C_REFININGSOUL_FRFRESH = 0x2112; // 炼魂刷新
	// public static final short C_REFININGSOUL = 0x2113; // 炼魂兑换

	public static final short C_ATTACK_CONSTIA = 0x2114; // 挑战帮会
	public static final short C_GUILDBOSS_FINISH = 0x2115; // 工会战图腾创建完毕

	public static final short C_WORLDBOSS_BUFFER = 0x2116; // 世界BOSS buffer

	public static final short C_ENTER_GUILDCAMPAIGN = 0x2117; // 进入帮会战
	public static final short C_REQUEST_GUILDCHALLENGE = 0x2118; // 帮会战排名列表
	public static final short C_GUILDTEAM_PLAYER_EDIT = 0x2119; // 加入帮会战参与人员
	public static final short C_LEAVE_VICE_NODE = 0x211B; // 离开副图腾
	public static final short C_REQUEST_TEAMPLAYER = 0x211C; // 请求参与帮会战人员列表
	public static final short C_REQUEST_GUILDLIST = 0x211D; // 请求帮会列表
	public static final short C_REQUEST_CHALLENGE_NEEDOFFER = 0x211E; // 请求挑战所需财富
	public static final short C_ACTIVE_SECONDSKILL = 0x211F; // 激活第二套技能
	public static final short C_CHANGE_SKILL = 0x2120; // 两套技能切换

	public static final short C_CONSORTIA_VOTING = 0x2121; // 帮会投票
	public static final short C_SHOPITEM_BUY = 0x2122; // 购买
	public static final short C_SHOPITEM_FRESH = 0x2123; // 刷新
	public static final short C_BAG_USESTORE = 0x2124; // 宝石雕纹

	// 农场
	public static final short C_FARM_INFO = 0x2126; // 暂时不用（农场保留）
	public static final short C_FARM_OPER = 0x2127; // 农场操作和查询

	public static final short C_WORLDMAP_PVPFIGHT = 0x2128; // 大地图挑战

	public static final short C_BLESSING_ALTER = 0x2129; // 祝福轮盘启动

	public static final short C_PLAYER_RELOGIN_CMD = 0x2130; // 累计登录领取奖励
	public static final short C_CONSORTIA_VOTING_LIST = 0x2031; // 帮会投票信息

	public static final short C_VIP_BOX_DROP = 0x2139; // VIP宝箱掉落
	public static final short C_VIP_INFO = 0x2140; // VIP info信息
	public static final short C_VIP_OPEN = 0x2141; // 开通VIP

	public static final short C_CHECK_CODE = 0x2142; // 验证验证码
	public static final short C_HEADID_CHANGE = 0x2143; // 修改头像
	public static final short C_REQUEST_CHECKCODE = 0x2144; // 请求验证码
	public static final short C_CLICKDATA = 0x2145; // 添加点击数
	public static final short C_CLICKDATALIST = 0x2146; // 点击数列表

	public static final short C_VIPROULETTE = 0x2147; // 轮盘转动
	public static final short C_ADD_CHECKSCORE = 0x2148; // 添加验证码积分

	public static final short C_VIP_COIN_OPEN = 0x2149; // vip币开启轮盘

	public static final short C_NEWBOX_OPEN = 0x214A; // 特殊宝箱开启
	public static final short C_NEWBOX_STAR = 0x214B; // 特殊宝箱转动
	public static final short C_CHECK_SEND = 0x214C; // 请求手机任务状态
	public static final short C_HANGUP_PVP = 0x214D; // 修行神殿PVP

	public static final short C_OPRATE_REPLACEMENTS = 0x214E; // 替身操作

	public static final short C_CAMPAIGN_SWEEP = 0x2150; // 副本扫荡

	public static final short C_MOUNT_EDIT = 0x2151; // 坐骑驯养
	public static final short C_MOUNT_AVATARLIST = 0x2152; // 请求坐骑avatar

	public static final short C_ROOM_UPDATE_EXEC = 0x2153; // 取消竞技房间处理结果

	public static final short C_MOUNT_CHANGE = 0x2154; // 坐骑变更
	public static final short C_ARMYMOUNT_AVATARCHANGE = 0x2155; // 部队坐骑变更

	public static final short C_QUESTIONNARIE_ANSWER = 0x2156; // 问卷调查答案

	public static final short C_CANCEL_TRANS = 0x2157; // 取消拉矿
	public static final short C_MOUNTAVATAR_ACTIVE = 0x2158; // 坐骑avatar激活

	public static final short C_ENTER_CONSORTIA_FAM = 0x2159; // 进入帮会秘境

	public static final short C_ITEM_TRANSFORM = 0x215A; // 铁匠铺转换

	public static final short C_ACTIVE_EXCHANGE = 0x215B; // 物品兑换活动

	public static final short C_KING_CONTRACT = 0x215C; // 武林盟约

	public static final short C_OPEN_CONSORTIA_ALTAR = 0x215D; // 开启帮会守卫总舵

	public static final short C_ENTER_CONSORTIA_ALTAR = 0x215E; // 进入帮会守卫总舵

	public static final short C_CONSORTIA_ALTAR_USERLIST = 0x215F; // 帮会守卫总舵的玩家列表

	public static final short C_CONSORTIA_GROUP_PLACARD = 0x2160; // 帮会群公告

	public static final short C_CONSORTIA_QUICK = 0x2161; // 帮会冷却时间加速

	public static final short C_GUILD_GROUP = 0x2162; // 帮会战分组
	public static final short C_GUILD_BUYBUFFER = 0x2163; // 帮会战BUFFER购买
	public static final short C_PLAYER_REFAIRE = 0x2164; // 帮会战玩家增援

	public static final short ARRIVE_ALTAR = 0x2165; // 怪物到达祭坛
	public static final short C_CONSORTIA_ALTAR_BUYBUFF = 0x2166; // 帮会守卫总舵副本中购买buff
	public static final short C_BATTLEID_UPDATE = 0x2170; // 更新castle服务器上面的battleId

	public static final short C_NODE_HP = 0x2171; // 血量同步

	public static final short C_CASTLE_TIME_CANCEL = 0x2172; // 取消城堡防御时间
	public static final short C_GUILD_MAILNODE_HP_ZERO = 0x2173; // 帮会战主图腾血量为0

	public static final short C_GUILD_LASTWEEK_ORDER = 0x2174; // 帮会战上次排名

	public static final short C_CALL_TREE = 0x2175; // 召唤秘境神树
	public static final short C_FAM_BUFFER = 0x2176; // 秘境buffer
	public static final short C_MOUNT_INFO_SEND = 0x2177; // 坐骑信息查看

	public static final short C_CONSORTIA_ALTAR_LIVE = 0x2178; // 帮会守卫总舵玩家复活

	public static final short C_REQ_CAMPAIGN_BATTLE = 0x2179; // 玩家请求战斗
	public static final short C_REQ_CAMPAIGN_NODE_BATTLE = 0x217A; // 战场玩家和NPC战斗
	public static final short C_WARFIELD_PLAYER_UPDATE = 0x217B; // 战场得到物品或荣誉
	public static final short C_CROSS_CAMPAIGN_PLAYER_UPDATE = 0x217C; // 跨服多人副本得到物品或荣誉
	public static final short C_WARFIELD_BUFFER = 0x217D; // 战场中女神的祝福buffer增减

	public static final short C_REBATE_DATA = 0x217E; // 回馈活动数据

	public static final short C_WARFIELD_USER_IFNO = 0x217F; // 跨服战场查看用户信息
	public static final short C_WARFIELD_QUEST = 0x2180; // 跨服战场玩家任务完成

	public static final short C_CONSORTIA_BOX_CHECK = 0x2181; // 帮会成员查看帮会宝箱信息
	public static final short C_CONSORTIA_BOX_SEND_CONFIRM = 0x2182; // 宝箱分配确认框
	public static final short C_CONSORTIA_BOX_SEND_INFO = 0x2183; // 打开帮会宝箱分配框

	public static final short C_PAWN_CHANGE = 0x2184; // 兵种特性转换

	public static final short C_TRIAL_BATTLE = 0x2185; // 试炼之塔战斗增援
	public static final short C_BUY_TRIAL = 0x2186; // 购买试炼BUFF

	public static final short C_CAR_CAMPAIGN_START = 0x2187; // 载具副本开始

	public static final short C_SCORESHOP_BUY = 0x2188; // 积分商店购买
	public static final short C_CROSS_ORDER = 0x2189; // 跨服积分排名
	public static final short C_SUMACTIVE_GET = 0x218A; // 领取精彩活动礼包

	public static final short C_VEHICLE_SYNC_POSITION = 0x218B; // 载具同步怪物位置
	public static final short C_VEHICLE_SWITCH_MONITOR = 0x218C; // 载具却换怪物监控者
	// public static final short C_VEHICLE_ATTACK = 0x218D; // 载具攻击
	public static final short C_TAKE_CROSS_SCORE_REWARD = 0x218E; // 领取跨服积分奖励
	public static final short C_OPEN_WARFIELD = 0x218F; // 开启本地战场
	public static final short C_CONSORTIA_ALTAR_BUY_SCENE = 0x2191; // 守卫总舵帮会购买场景

	// 时装
	public static final short C_FASHION_SHOP_BUY = 0x2190; // 时装购物车购买
	public static final short C_FASHION_COMPOSE = 0x2192; // 时装合成
	public static final short C_FASHION_SWITCH = 0x2193; // 时装转换
	public static final short C_FASHION_BAG_CHANGE = 0x2194; // 时装装备状态切换

	public static final short C_APPELL_EXCHANGE = 0x2195; // 称号装备
	public static final short C_CHECKPLUG = 0x2196; // 检查客户端是否使用外挂
	public static final short C_CHECK_WARFIELD_COUNT = 0x2197; // 检查战场进入次数

	public static final short C_SYNC_WARCAMPAIGNID = 0x2198; // 同步跨服战场ID

	public static final short C_UPDATE_LOADNUM = 0x2199; // 更新跨服负载

	public static final short C_CROSS_HP_UPDATE = 0x219A; // 跨服战场战斗完毕更新部队血量

	public static final short C_CROSS_PVPROOM_OVER = 0x219B; // 跨服撮合战斗结束

	public static final short C_BOTTLE_OP = 0x219C; // 魔罐操作

	public static final short C_HERO_RUNE_OP = 0x219D; // 符文操作
	public static final short C_SNS_REQ = 0x219E; // SNS 请求

	public static final short C_TIME_BOX_ACTIVE_GET = 0x219F; // 领取时间礼包活动

	public static final short C_SMALL_BUGLE_FREE_COUNT = 0x2201; // 小喇叭免费次数查询

	public static final short C_CROSSLORDS_REPORT = 0x2202;// 众神之战结算
	public static final short C_ENTER_CROSSLORDS = 0x2203;// 进入众神之战响应(由跨服服务器响应)
	public static final short C_CROSS_GAME_TYPE = 0x2204;// 众神之战状态
	public static final short C_LORDS_FINAL_TURN = 0x2205;// 众神之战决赛当前轮
	public static final short C_ENTER_REQUEST = 0x2206;// 请求开始众神之战(由客户端请求进入)
	public static final short C_LOAD_LORDS_MAINBORAD = 0x2207;// 请求打开众神之战面板
	public static final short C_RECIVE_READYORDER_LIST = 0x2208;// 接受预赛排名结果
	public static final short C_RECIVE_FINALORDER_LIST = 0x2209;// 接受决赛排名结果
	public static final short C_REQUEST_START = 0x220A;// 请求开始进入众神之战准备界面
	public static final short C_REQUEST_FINAL_ORDERLIST = 0x220B;// 请求决赛名单列表
	public static final short C_BET_ADDLORDS = 0x220C;// 押注
	public static final short C_LEAVE_LORDS = 0x220D;// 离开众神之战
	public static final short C_REQUEST_BET_LIST = 0x220E;// 请求押注获得列表
	public static final short C_PLAYER_TYPE = 0x220F;// 预留协议号，玩家类型
	public static final short C_TAKE_FINAL_REWARD = 0x2210;// 领取奖励
	public static final short C_REQUEST_LOCAL_FINAL_ORDER = 0x2211;// 请求本服参与决赛的玩家名单
	public static final short C_TAKE_360_REWARD = 0x2212;// 领取360特权礼包
	public static final short C_REQUEST_360_REWARD = 0x2213;// 请求360特权礼包领取状态

	// =================================
	// 载具操作=====================================
	public static final short C_VEHICLE_QUICK_PLAY = 0x21A0; // * 快速游戏
	public static final short C_VEHICLE_QUICK_PLAY_CANCEL = 0x21A1; // * 取消快速游戏
	public static final short C_VEHICLE_LEAVE_CAMPAIGN = 0x21A2; // * 离开副本
	public static final short C_VEHICLE_CHOOSE_VEHICLE = 0x21A3; // * 选择载具

	public static final short C_VEHICLE_READY = 0x21A4; // 准备
	public static final short C_VEHICLE_START = 0x21A5; // 开始撮合
	public static final short C_VEHICLE_EXIT_ROOM = 0x21A6; // 退出房间

	public static final short C_VEHICLE_MOVE = 0x21A7; // 载具移动
	public static final short C_VEHICLE_ATTACK = 0x21A8; // 载具攻击
	public static final short C_VEHICLE_PICK_PROP = 0x21A9; // 拾取道具箱
	public static final short C_VEHICLE_LIST_REQ = 0x21AA; // 请求载具列表
	public static final short C_ACTIVE_VEHICLE = 0x21AB; // 激活载具

	public static final short C_PLAYER_AAS_SWITCH_CHANGE = 0x21AC; // 防沉迷开关修改

	public static final short C_FASHION_INFO = 0x21B1; // 打开时装图鉴

	public static final short C_FATE_EDIT = 0x21B2; // 命运守护培养
	public static final short C_FATE_TURN = 0x21B3; // 命运守护转盘
	public static final short C_FATE_REQUEST = 0x21B4; // 命运守护信息请求

	public static final short C_FASHION_SPECIAL = 0x21B7; // 移除时装图鉴特殊标志

	// -----------------------------0x251C之后的协议留给海外服务器使用----------------------------------//

	// 答题请求协议
	public static final short C_ANSWERQUESTION_REQ = 0x260C;

	public static final short C_FISH_POOL = 0x2523;// 鱼池相关信息
	
	public static final short C_PLAYER_NONESPEAK = 0x2524;// 脏字符自动禁言
	
	public static final short C_GET_CROSS_ROOMLIST = 0x2525;// 获得跨服房间列表
	public static final short C_CROSSROOM_PLAYER_READY_STATE = 0x2526; // 玩家准备状态
	public static final short C_CROSSCAMPAIGN_START = 0x2527; // 跨服多人副本开始
	public static final short C_CROSSCAMPAIGN_MOVE= 0x2528;	       // 跨服多人副本战役移动 
	public static final short C_CROSS_ROOM_INVITE = 0x2529; // 跨服房间邀请
	public static final short C_CROSS_REQ_REINFORCE = 0x2530; // 跨服请求增援
	public static final short C_CROSS_CAMPAIGN_ARRIVE = 0x2531; // 跨服副本直接攻击
	public static final short C_CROSS_NODE_LOCKSTATE = 0x2532; // 跨服节点锁定状态
	public static final short C_CROSS_CAMPAIGN_CONFIRM = 0x2533; // 跨服战役确认框

	// -----------------------------天龙八部协议----------------------------------//
	// -----------------------------天龙八部协议----------------------------------//
	// -----------------------------天龙八部协议----------------------------------//
	public static final short C_PLOT_FIGHT = 0x2650; // 剧情战斗
	public static final short C_PLAYER_SELECT = 0x2651; // 新手特殊选择
	public static final short C_CONSORTIA_ADDCOUNT = 0x2652; // 增加帮会人数上限
	public static final short C_PLAYER_HOOK = 0x2653; // 玩家修行崖修行
	public static final short C_KNIGHT_GRID_EDIT = 0x2654; // 侠客阵型操作
	public static final short C_KNIGHT_OPERATE = 0x2655; // 侠客操作
	public static final short C_KNIGHT_HUNT_REQ = 0x2656; // 侠客行操作
	public static final short C_DRAGON_SOUL_REQ = 0x2657; // 龙魂升级
	public static final short C_BATTLE_GRID_DETAIL = 0x2658; // 玩家布阵查看
	public static final short C_KNIGHT_SOUL_CHANGE = 0x2659; // 侠魂转换
	public static final short C_ITEM_STEP = 0x265A; // 进阶
	public static final short C_ITEM_MARK = 0x265B; // 龙纹刻印
	public static final short C_FASHION_DRESS = 0x265C; // 保存时装装扮
	public static final short C_FASHION_OPERATE = 0x265D; // 时装激活升星操作
	public static final short C_BLOODYBATTLE_FIGHT = 0x265E; // 血战灵鹫开始战斗
	public static final short C_BLOODYBATTLE_NODE_REQ = 0x265F; // 血战灵鹫关卡信息请求
	public static final short C_BLOODYBATTLE_TAKE_CARD = 0x2660;// 血战灵鹫翻牌
	public static final short C_BLOODYBATTLE_REWARD = 0x2661; // 血战灵鹫关卡奖励领取
	public static final short C_BLOODYBATTLE_LOG_REQ = 0x2662; // 血战灵鹫战斗日志请求
	public static final short C_DAY_REWARD_OPRATE = 0x2663; // 每日抽奖操作
	public static final short C_STAGE_ACTIVE_REWARD = 0x2664; // 阶段性活动奖励领取
	public static final short C_HANGUP_EVENT_REWARD = 0x2665; // 修行事件领奖
	public static final short C_RECOVER_REQ = 0x2666; // 找回系统请求
	public static final short C_TAKE_GRADE_REWARD = 0x2667; // 等级奖励领取
	public static final short C_CHANNEL_UPGRADE = 0x2668; // 经脉升级/进阶
	public static final short C_HORCRUX_QUEST = 0x2669; // 魂器操作请求

	public static final short C_GEMMAZE_INFOGET = 0x266A; // 宝石迷阵面板打开
	public static final short C_GEMMAZE_GEMMOVE = 0x266B; // 宝石移动
	public static final short C_GEMMAZE_INVITE = 0x266C; // 邀请协助
	public static final short C_GEMMAZE_GETREWARDBOX = 0x267F; // 获得积分宝箱
	public static final short C_GEMMAZE_HELP = 0x2671; // 协助操作
	public static final short C_GEMMAZE_BUYTIMES = 0x2672;// 宝石次数购买
	public static final short C_GEMMAZE_GETALL = 0x2673;// 全部拾取
	public static final short C_QUEST_CANFINISH = 0x2676; // 任务可以完成（天龙宝典需要处理）
	public static final short C_PLAYER_INVEST = 0x2677; // 天龙钱庄，投资
	public static final short C_PLAYER_CHARGEREWARD = 0x2678; // 充值返利操作
	public static final short C_KNIGHT_FOLLOW = 0x2679; // 选择侠客跟随
	public static final short C_PLAYER_FIGHTPOWER = 0x1444; // 请求战力值
	public static final short C_PLAYER_POINTINVEST = 0x1445; // 元宝投资(聚宝盆)
	public static final short C_KNIGHT_HELP_EDIT = 0x1446; // 侠客助阵操作
	public static final short C_7DAY_OPERATOR = 0x1447; // 开服七日乐活动的操作
	public static final short C_SACRED_OPERATOR = 0x1448; // 神兽操作
	public static final short C_DAY_ACTIVE = 0x1449; // 全体活动进度查询
	public static final short C_NPC_EVENT = 0x144A; // npc事件
	public static final short C_ELDERSHIP_ACTIVE = 0x144B;// 激活、装备辈分
	public static final short C_KNIGHT_VISITE = 0x144C; // 寻访侠客
	public static final short C_UPDATE_READPROGRESS = 0x144D; // 更新阅读进度
	public static final short C_NET_DELAY = 0x144E; // 网络响应延迟记录
	public static final short C_TIPS = 0x144F; // 提示信息

	public static final short C_WORLDMAP_ACTIVE_WAITING = 0x1450; //马贼等待入队
	public static final short C_CROSS_MIRROR = 0x1452; // 跨服镜像金字塔---龙将信息
	public static final short C_CROSS_ATTACK = 0x1451; // 攻击跨服镜像

	public static final short C_QQ_YELLOW_VIP_REWARD = 0x1453; // 领取QQ黄钻奖励
	public static final short C_QQ_PLAYERCHARGE = 0x1454; // 玩家使用QQ平台接口充值
	public static final short C_QQ_GET_INFO= 0x1455; // 获取玩家QQ信息
	
	
	
	
	
	// ----------------------------------end
	// 0x2710----------------------------------------------//
	// ----------------------------------end
	// 0x2710----------------------------------------------//
	// ----------------------------------end
	// 0x2710----------------------------------------------//
	// ----------------------------------end
	// 0x2710----------------------------------------------//
}
